The Korea Gaming Research Institute established the 'Meta Bus Clinic Center'

On the 23rd, the Korea Gamehwa Research Institute (CEO Seok-won Seok), a researcher at gamification, held a ceremony for the establishment of the Meta Bus Clinic Center (hereinafter referred to as the Center), which provides services for the first meta bus in Korea.

Recently, the movement to use methuses is spreading throughout the industry. As a result, discussions and interests in how to use are also increased.

The center provides operational know-how to properly apply 'gamification', a key element of methus construction. In particular, the company plans to provide customized consulting by industry and product based on overseas successful gamification cases and professional knowledge.

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Gamimation is a key element that allows you to keep looking for methuses. In order to build a successful meta bus environment, it is necessary to combine the behavioral design using the game mechanism and the motivation. At present, attempts to build meta buses in various ways such as devices, avatars, and technology by industry are actively made, but there are not many successful use cases.

The establishment of the 'Meta Bus Clinic Center' is expected to be able to apply individual customized operation methods for domestic companies that have had difficulty building and operating meta buses. The center will first focus on optimizing the metabus business of system integration (SI) companies with a lot of demands and attention.

Kim Tae-gyu, head of the Meta Bus Clinic Center, said, We will provide customized services for each company that combines gamification into methuses. We plan to focus on the successful establishment of the 'SI Meta Bus' service ecosystem with a surge in demand..

Seok-won, CEO of Korea Gamehwa Research Institute, said, There are many companies that have high interest and demand for methuses, but there are many companies that have difficulty in building and operating. I will do my best to get a lot of cases.

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